Rocket League is a vehicular soccer game developed and published by Psyonix. It was released for Microsoft Windows and PlayStation 4 in July 7, 2015, with an Xbox One port released on February 17, 2016, macOS and Linux on September 8, 2016, and Nintendo Switch on November 14, 2017.
Rocket League has two teams of between one to four players, replicating the rules and gameplay of soccer, but replacing the physical human players kicking the ball with rocket-powered vehicles. Points are scored over the course of a match by hitting the ball into their opponent's goal.
In 2016, Psyonix formed the Rocket League Championship Series (RLCS) to facilitate the growth of Rocket League esports. The RLCS is a bi-annual esports league which consists of qualification rounds in North America and Europe, leading to a ten-team offline playoffs.
Largest Prize Pools
|Player ID||Player Name||Total (Game)|
|2.||ViolentPanda||Jos van Meurs||$213,086.78|
|7.||Fairy Peak||Victor Locquet||$156,435.63|
|12.||Scrub Killa||Kyle Robertson||$125,251.40|
|13.||remkoe||Remco den Boer||$123,047.85|
|Location||Prize Money||% of Total|
|Country Name||Prize Money|